Over the past couple of days, information about the next version of Warzone has leaked online. A recent video from the content creator Cinema I outlined several key features coming to Warzone 2, which my sources have independently confirmed.
Today, I wanted to expand on some of these details in more depth, as well as share some additional details about Warzone 2 that are not yet known.
Although this feature has not yet been mentioned online, Warzone 2 will have an interrogation feature that is accessible to all players. The Interrogation feature is very similar to the Interrogation feature in Rainbow Six Siege, where players can interrogate fallen enemies to reveal the location of their teammates.
Approaching slain enemies will show an “interrogation” prompt, in which your player performs execution style animations to kill the player. Once the player is killed, the locations of his teammates appear on the mini-map.
The questioning feature appears to be in its infancy, as the current animation is just a form of Stim Shot animation, injecting the player (or perhaps truth serum)! The animation and the entire process currently takes about six seconds.
It’s unclear whether or not this feature will enter the game’s final design, but several people have suggested to me that this is an “addition” to the execution animations we’ve seen in past Call of Duty titles.
As mentioned succinctly in the latest NerosCinema video, the bulletproof vests are back. This time around, the flak jackets appear to be a combination of the armor system between Blackout and Warzone. This time around, players will need to find a graded armored jacket to equip the armor plates.
The body armor ranges from level 1 to level 3, with each layer allowing you to equip another armor plate. Your armor vest doesn’t break, but your armor plates break, which means you’ll need to regenerate the plates after you take a hit, just like inside Warzone.
The sack system is in early development, sources said, and things are still very fluid as to how the system might look in the end game.
It is very similar to Escape from Tarkov, where players can add ammo, continuous kills, and weapons to their bag. The different layers of the bags allow you to have more storage space.
An example of how the bag system works (not exact numbers).
- Ammo – consumes 1 slot
- Killstreaks – Plays 4 slots (2 in 2)
- Assault Rifle – consumes 6 slots (2 x 3)
- Sniper Rifle – consumes 8 slots (2 x 4)
- Level 1 Bag – 10 slots (2 x 5)
- Level 2 Bag – 15 slots (3 x 5)
- Level 3 Bag – 20 slots (4 x 5)
This means that players can put several different items in their bags depending on the size of the bag. It has been suggested that for now, you can’t “flip” weapons to add to your bag as they can only be placed horizontally, at least for Warzone 2.
If you’re not familiar with games like Escape from Tarkov, the new bag system is basically a more complex version of the bag system from Blackout.
It is unclear whether the bag system would be the exact system in both modes, but the foundations have been laid on what to expect.
Pro Perks is something that some older Call of Duty fans will be familiar with and is basically a better version of the regular franchises, coming to Warzone 2.
Pro Perks can be obtained by looting Strongholds and although some Pro Perks were in preset chapters during recent Warzone 2 play tests, it’s not entirely clear if Pro Perks can be used in your gear as you may need to Loot and use it to get an extra advantage.
I’ve already covered Strongholds in a recent report you can do Check herebut mainly strongholds are locations scattered around the map that are guarded by artificial intelligence and have targets inside.
Completing the objective and mission will give you your gear, as well as other goodies like Pro Perks and Killstreaks.
As with all leaks, please take the information with a pinch of salt. Warzone 2 and Modern Warfare 2 are still in active development, and with 5-6 months of development time still from release, things may change.
I also want to point out that while previous Modern Warfare 2 maps from the original game are coming to Warzone 2, that doesn’t necessarily mean they’ll make it to the premium title as 6v6 maps, at least at launch.
With Infinity Ward now entering a two-year release cycle, it’s possible we’ll see all of these maps over the course of the two years, but not necessarily at launch. So keep your expectations under control.