How to modify planets in Stellaris

In order to increase the population of Stellaris, They will need to live on planets that serve their needs! A race that hails from a desert planet wouldn’t be able to live well on a tropical planet, would they? This is where Terraforming comes in.


Related: Stellaris: A Guide for Absolute Beginners

Reclamation is the process of using gases to give a planet a completely new environment. In Stellaris, it can be used to increase the habitability of the world. This article will cover Everything you want to know about her, Including how to unlock the mechanic, how to use it once you do, planets that can be modified, and more.


There are many social technologies you will need to search for reclaimed planets. One unlocks the basic ability, while the other expands your options. If you want to reclaim as quickly as possible, focus social research production on engineering and physics research. There are also additional tools that you can unlock to allow you to create unique planets.

The Gamer video today
source Writes what’s he doing cost Basic requirements
Earth Sculpture technology Level 2 Earth Sculpture is the core technology that you need To invest in order to start reclamation. With this, you will be able to convert basic planets into other basic types of planets. 6000 research communities
  • Have researched at least six techniques at level 1
Climate recovery technology Layer 4 Climate recovery Allows you to recreate graveyard worlds (Planets that are basically dead.) 16000 community research
  • Ground Sculpture has been researched
  • Have researched at least six techniques in levels 1, 2, and 3
environmental adaptation technology Level 3 Allows you to adapt to the environment Reclaim planets that already have inhabitants. 10,000 research communities
  • Have researched at least six technologies at levels 1 and 2
reclamation filter the average Terraforming filter is a modifier that is applied to planets that can be repaired, but that need to be researched first. Most of the planets you encounter are safe to live on, but arid (cold) and arid (cold) worlds may have an anomaly to investigate first. Once done, the planet will have that rate and you can adjust it. diverse
  • Searching for anomalies on this planet
problem world Climbing feature Level 1 Global Shaper Rise Feature It allows you to transform planets into Gaia worlds, They are special planets that rarely spawn naturally in the galaxy. They have 100% habitability for all species. diverse
  • Climate restoration technology has been researched
  • He must have obtained at least one more ascent advantage
cell worlds Climbing feature Level 2 Hive Worlds Ascension Perk lets you do just that Transform planets into beehive worlds. diverse
  • Synthetic Dawn Story Pack DLC Content Pack
  • Must have obtained at least 2 other boarding privileges
  • Climate restoration technology has been researched
  • The power of your government is the brain of the beehive
Machine worlds Climbing feature Level 2 Machine Worlds Rise Feature It allows you to transform planets into automated worlds. diverse
  • Utopia DLC
  • Must have obtained at least 2 other boarding privileges
  • Climate restoration technology has been researched
  • Your government’s authority is machine intelligence

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how to correct

Once you unlock the Earth Sculpting Technique, at least, you can Start reshaping your first planets!

Click on a planet…

  • Survey
  • Within the confines of your empire

… and look for the option “Terraform”. From there, you’ll choose the type of world you’d like to have, and the game will tell you how much the process will cost and how long it will take. The percentage included is the habitability of the planet For the race that makes up your empire. If there are multiple races in your empire, the percentage will indicate the habitability of which race is most suitable for that environment.

reclamation events

The first time you reclaim any planet, there is little chance that the planet will be affected by the reclamation event. These are special circumstances that can change your planet, for better or for worse. For example, some Terraforming events add additional regions to the planet, while a single Terraforming event can cause all people living in Gaia World to not be able to live from the Gaia World. You may also be given an option to do so that will affect the outcome of the reclaim event.

Related: Stellaris: How do planetary invasions work?

All kinds of planets and reclamation costs

Table below details every kind of planet and possible ways to reclaim it, Along with the requirements, cost and length of time the reclamation process will take.

original climate new atmosphere Cost in energy credits It will take years Basic requirements
The world of the Alps, the Arctic, or the Tundra The world of the Alps, the Arctic, or the Tundra 2000 5
  • Research in landscaping
Dry world, desert or savanna 5000 10
Continental, oceanic, or equatorial world
Jaya World 7500 10
  • Research in landscaping
  • Global Shaper Rise Feature
Hive World 10000 20
  • Research in landscaping
  • Hive Worlds Ascension Perk
  • Synthetic Dawn Story Pack DLC Owned
machine world
  • Research in landscaping
  • Machine Worlds Rise Feature
  • Utopia DLC owned by
Dry world, desert or savanna Dry world, desert or savanna 2000 5
  • Research in landscaping
The world of the Alps, the Arctic, or the Tundra 5000 10
Continental, oceanic, or equatorial world
Jaya World 7500 10
  • Research in landscaping
  • Global Shaper Rise Feature
Hive World 10000 20
  • Research in landscaping
  • Hive Worlds Ascension Perk
  • Synthetic Dawn Story Pack DLC Owned
machine world
  • Research in landscaping
  • Machine Worlds Rise Feature
  • Utopia DLC owned by
Continental, oceanic, or equatorial world Continental, oceanic, or equatorial world 2000 5
  • Research in landscaping
Dry world, desert or savanna 5000 10
The world of the Alps, the Arctic, or the Tundra
Jaya World 7500 10
  • Research in landscaping
  • Global Shaper Rise Feature
Hive World 10000 20
  • Research in landscaping
  • Hive Worlds Ascension Perk
  • Synthetic Dawn Story Pack DLC Owned
machine world
  • Research in landscaping
  • Machine Worlds Rise Feature
  • Utopia DLC owned by
barren world Continental, oceanic, or equatorial world 10000 15th
  • Research in landscaping
  • Climate restoration technology research
  • Modify the modified filter
Dry world, desert or savanna 5000 10
The world of the Alps, the Arctic, or the Tundra 15000 20
Jaya World 12500 25
  • Research in landscaping
  • Global Shaper Rise Feature
  • Modify the modified filter
Hive World 10000 20
  • Research in landscaping
  • Hive Worlds Ascension Perk
  • Synthetic Dawn Story Pack DLC Owned
  • Modify the modified filter
machine world
  • Research in landscaping
  • Machine Worlds Rise Feature
  • Utopia DLC owned by
  • Modify the modified filter
barren world (cold) Dry world, desert or savanna 15000 20
  • Research in landscaping
  • Climate restoration technology research
  • Modify the modified filter
The world of the Alps, the Arctic, or the Tundra 5000 10
Continental, oceanic, or equatorial world 10000 15th
Jaya World 12500 25
  • Research in landscaping
  • Global Shaper Rise Feature
  • Modify the modified filter
Hive World 10000 20
  • Research in landscaping
  • Hive Worlds Ascension Perk
  • Synthetic Dawn Story Pack DLC Owned
  • Modify the modified filter
machine world
  • Research in landscaping
  • Machine Worlds Rise Feature
  • Utopia DLC owned by
  • Modify the modified filter
frozen world ocean world 12500 25
  • Research in landscaping
  • Climate restoration technology research
  • Modify the modified filter
world of graves Continental, oceanic, or equatorial world 10000 20
  • Research in landscaping
  • Climate restoration technology research
The world of the Alps, the Arctic, or the Tundra
Dry world, desert or savanna
Jaya 12500 25
  • Research in landscaping
  • Global Shaper Rise Feature
world of nanite Continental, oceanic, or equatorial world 1,000 1
  • Research in landscaping
  • Climate restoration technology research
  • Modify the modified filter
  • Far stars owned DLC
The world of the Alps, the Arctic, or the Tundra
Dry world, desert or savanna
Hive World Continental, oceanic, or equatorial world 1,000 1
  • Research in landscaping
  • Climate restoration technology research
  • Synthetic Dawn Story Pack DLC Owned
The world of the Alps, the Arctic, or the Tundra
Dry world, desert or savanna
machine world Continental, oceanic, or equatorial world 1,000 1
  • Research in landscaping
  • Climate restoration technology research
  • Utopia DLC owned by
The world of the Alps, the Arctic, or the Tundra
Dry world, desert or savanna

Changes to cost and/or time to repair

There are some small exceptions to the exact cost required and the length of time it takes to remake a planet as we detailed above. Review the table below to see if any of the situations apply to you; If so, it will change the cost or length of time.

source Writes Modify change cost Edit change time DLC required
problem world Climbing feature Cost reduced by 25 percent no one no one
reclamation gases decree no one Time required decreases by 50 percent no one
Lack of foreign gases Situation no one Time increases by 20% for each stage of the situation no one
problem world Ruler Attribute no one Time required decreases by 25 percent no one
transformation mask Empire rate 10 percent cost reduction Time required decreases by 10 percent no one
Hydrocentric tradition Cost drops by 25 percent if you’re creating an ocean world no one Aqua
Powell’s Secrets Empire rate 15 percent cost reduction no one ancient monuments
Chalarian Reclaiming Knowledge Empire rate 10 percent cost reduction Time required decreases by 20 percent federations
Environmental Protection Resolution 4 Galaxy Resolution Cost increase by 25 percent no one federations
Environmental Protection Resolution 5 Galaxy Resolution Cost increase by 100 percent no one federations

Next: Stellaris: How to Defeat the Unlawful

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